Daniel Gilstrap, H.P.T.S. Daniel Gilstrap, H.P.T.S.
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Acoustic Design

A state of the art audio and video system can never be better than the room that it is placed in. Through careful, professional, acoustic design, a system that was destined to be "great" becomes one that wholly involves the audience. The best way to describe this deep involvement in the experience is a complete "suspension of disbelief". Whenever watching or listening, we want our audience to forget their surroundings, giving in to the illusion that they are actually part of the movie, or, listening to a performer perform live.

The creation of this illusion begins with the meticulous design of the room. Through computer modeling and experience, we can predict what the room will sound like. This process enables us to make changes in wall coverings, room shape, speaker and furniture placement, along with many other variables, and see what the exact result of making those changes will be.

This is a rendering of a simple room. It allows us to see where we will have "hot spots" of loudness, as well as reverberation times and reflections of sound in the room. By changing variables like wall coverings and furniture placement in software, we are able to accurately solve any problems that would come up, long before construction begins.

 


  Daniel Gilstrap, H.P.T.S.
Contact Info
About UsWhy Automate?System DesignSystems FeaturesGallery of PhotosFAQLinks and ResourcesSite MapContact Info